Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Home
Beyond
Crucible Comics
Days of Miracle and Wonder
Five Fists of the Burning Temple
Nightcats
Peril Patrol
Red Sun Rising (Revolt on Antares)
Seventh Sun
Sigil Lands
Star Trek:Scorpio
Stormbringer
Codex
All Pages
Categories
Random Page
Recent Changes
Upload File
Edit CSS
Crucible Codex
Search
Search
Appearance
Create account
Log in
Personal tools
Create account
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
SeventhSun:Hazards
(section)
SeventhSun
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
= Hazards = Hazards use one meaningful roll for one dangerous moment. Precaution may grant a bonus die or remove the need to roll. == Hazards and Environments == Describe what triggers a hazard, choose the roll that matches the response, and state the consequence before the dice are rolled. A sound precaution may grant a bonus die or remove the need to roll altogether. === Resolving a Hazard === {| class="wikitable codex-table ss-rules-table" ! Part ! Question |- | Trigger | What brings the danger into play? |- | Response | Which Attribute or Skill matches what the hero actually does? |- | Difficulty | Use 9 for pressure, 12 for a real danger, 15 for a severe danger, or 18 for an extraordinary one. |- | Consequence | Inflict Wound or Fatigue marks, a condition, lost position, or a combination appropriate to the danger. |} Make one roll for one moment of danger. Do not demand repeated rolls unless the situation changes or the hero knowingly remains exposed. Failure should move the scene forward; it should not merely ask for the same roll again. === Common Hazards === {| class="wikitable codex-table ss-rules-table" ! Hazard ! Use |- | Falls | A dangerous fall inflicts 1, 2, or 3 Wounds according to its height and violence. An Agility or Athletics roll reduces the result by 1 Wound. Armor does not help. |- | Fire | Avoid sudden flame with Agility. Continued exposure inflicts 1 Wound at the end of each turn until the hero escapes or spends a short action extinguishing it. |- | Poison | Roll Vigor when the poison takes effect. Failure normally inflicts 1 Wound or 1 Fatigue; a potent poison may inflict 2 or impose Stunned or Blinded. |- | Disease | Roll Vigor once when symptoms become uncertain. Failure causes Fatigue or a fitting limitation until treatment or recovery; disease rarely matters on combat time. |- | Exposure | Cold, heat, hunger, thirst, and forced travel call for Vigor only at meaningful intervals. Failure marks 1 Fatigue; shelter, supplies, and suitable Lineage traits may prevent the roll. |- | Drowning | A hero can endure a brief immersion without rolling. When air becomes a real problem, roll Vigor at each meaningful change; failure marks 1 Fatigue, and further failure while Down inflicts 1 Wound. |} === Protection and Assistance === Armor Protection applies only when a hazard produces a damage roll or explicitly says armor helps. More often, proper gear prevents exposure or grants a bonus die. A companion may assist only by taking a concrete action in the fiction; assistance does not exist as a free-floating bonus. === Creating New Hazards === Most hazards need one sentence: trigger, roll, and consequence. Add a special rule only when it creates a choice, such as crossing the unstable bridge quickly or slowly, sealing a suit before rescuing someone, or accepting Fatigue to keep moving through the red storm. {{SeventhSunNav}} </div> [[Category:Seventh Sun]]
Summary:
Please note that all contributions to Crucible Codex may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Crucible Codex:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
SeventhSun:Hazards
(section)
Add topic