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== Phasmic Talents == '''Far Working''''' (Any Phasmic Formula)'' β Treat the ordinary reach of your Phasmic Formulae as 20 squares. '''Hidden Working''''' (Any Phasmic Formula)'' β Your phasm has no obvious sensory signature unless another phasm user actively seeks it. '''Lasting Working''''' (Any Phasmic Formula)'' β One maintained working may remain without your attention, but it ends if you leave the scene or become unconscious. '''Open Channel''''' (Any Phasmic Formula)'' β You may maintain two workings at once. '''Reflexive Ward''''' (Any Phasmic Formula)'' β Once per round, use Binding as a reaction against a phasmic working that targets you or an adjacent ally. '''Swift Working''''' (Any Phasmic Formula)'' β Once per scene, compute a manifold that would require a long action as a short action. === Magister Talents === '''Burn Bright''''' (Magister)'' β When you Overreach, take the Fatigue after your next turn instead of immediately. '''Flesh Remembers''''' (Magister)'' β Once per scene, remove 1 Fatigue mark from yourself after successfully using Mending on another creature. '''Raw Emission''''' (Magister)'' β Your damaging Phasmic Formulae roll 1d6H instead of 1d6. === Emissary Talents === '''Clear Audience''''' (Emissary)'' β Once per scene, ask your Monitor one direct question about its works or mandate and receive an honest answer, though not necessarily a complete one. '''Intercession''''' (Emissary)'' β As a reaction, spend 1 Nerve to let an ally within 10 squares use your Spirit Resistance against one phasmic working. '''Sign of Office''''' (Emissary)'' β Beings and devices that recognize your Monitor know you as its Emissary and will hear you before choosing hostility. {{SeventhSunNav}} </div> [[Category:Seventh Sun rules]]
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