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== Vulk in the Age of the Comet == The Age of the Comet finds Vulk outwardly stable. Its fortress-cities remain unbroken, its forges continue to burn, the Septs still gather in Septhall, and the mountain roads carry the same exchange of food, stone, metal, and finished craft that has linked Vulk with neighboring realms for generations. Yet a people whose historical memory stretches across catastrophes does not easily mistake apparent stability for permanence. The Third Crusade has reopened questions concerning Tael Neydra and the responsibility of neighboring powers, while Rhess and Tael Brannoch face mounting pressures along their own frontiers. At the same time, memories once safely confined to ancient records have begun acquiring immediate relevance as the consequences of the Great Wrath intrude again upon the affairs of the living. Events that Rhone kings understand as current crises can appear to Vulkah elders as the latest movements in histories already thousands of years old. This creates a familiar dilemma. Vulk survived earlier catastrophes partly because it knew when to close its gates, preserve what could be preserved, and refuse to be drawn into conflicts whose participants had abandoned judgment. That lesson remains embedded deeply in Vulkah political memory, but so does the knowledge that walls cannot determine what eventually reaches them. Stone can protect those behind it, yet no fortress, however strong, can make the wider world cease to exist. The Septhall must therefore confront a question older than many Rhone kingdoms: whether endurance now means withdrawing once again from the world's convulsions, or accepting the burden of acting before those convulsions arrive at the gates. Whatever answer the Vulkah reach, they are unlikely to reach it quickly. Once they carve it into stone, however, they will be still less likely to change it lightly.
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