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BurningTemple:Combat Maneuvers
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=== Environmental Elements Table === {| class="wikitable ffbt-table" ! d20 ! Urban or Indoor Object or Feature ! Suggested Use ! Natural Object or Feature ! Suggested Use |- | 1 | Hanging lanterns | Swing, kick down for fire hazard | Waterfall spray | Visibility penalty, slick footing; use to disappear |- | 2 | Sloped rooftop | Risk slipping, leap for height | Slippery rock outcrop | Agility roll to balance; high ground advantage |- | 3 | Clay urns | Smash, hide, or throw | Wind-blown leaves | Distract, obscure, or conceal movement |- | 4 | Paper screen | Crash through, obscure line of sight | Fallen tree trunk | Sprint along, take cover behind, sweep enemy |- | 5 | Bamboo scaffold | Climb, collapse, high ground | Hanging vines | Swing across ravine, entangle foe |- | 6 | Large gong | Use as shield, ring to distract | Moss-covered stones | Risk of slipping; use in Tricks |- | 7 | Barrels of wine | Spill for slippery floor, ignite | Cliff edge | Knock-back risk, increase tension |- | 8 | Rickety bridge | Break beneath weight, narrow footing | Bamboo grove | Hide, deflect arrows, Acrobatics-based Tricks |- | 9 | Laundry lines | Entangle, swing across alley | Cave mouth | Retreat or luring hazard, echoing kiai |- | 10 | Scroll rack | Knock over for cover or hazard | Birds’ nests in branches | Disrupt with loud flutter, gain cover above |- | 11 | Pagoda balcony | Leap between levels, push enemies off | Stepping-stone river | Agility roll to cross; kick stones to create hazards |- | 12 | Sacred statue | Gain Honor by fighting around it respectfully | Tree roots | Trip hazard, entangle, or springboard jump |- | 13 | Tea table | Leap across, break over enemy | Fog or mist patch | Stealth bonus, brief concealment, Qi focus |- | 14 | Loose tiles | Trip hazard, throw as weapons | Sacred tree or shrine | Honor bonus or penalty depending on respect shown |- | 15 | Water basin | Kick water for distraction, drown attempt | Jagged rocks or thorns | Force enemy into them with Test or Grapple |- | 16 | Hanging drapes | Concealment, choke attempt | Small animal burrow | Collapse ground, surprise hazard or movement boost |- | 17 | Market stall | Collapse onto foe, use pole as weapon | Wasp or bird swarm | Hit causes swarm burst, Distracted effect |- | 18 | Fish pond | Throw enemy in, terrain penalty | High stone pillar | Test of balance; high ground, but risky |- | 19 | Scroll-covered altar | Defend or desecrate—affects Honor | Blossom petal rain | Add style bonus to Tricks; conceal motion |- | 20 | Swinging signboard | Push, dodge, or springboard attack | Lightning-struck tree | Crumble, spark hazard, or spiritual omen |}
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