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Created page with "{{SigilHeader}} <div class="codex-page codex-page--sigil"> = Korda the Gatherer = <blockquote> ''“Watcher of the Quiet Gate, keep the road before us. Gather those who wander, and let none travel alone.”'' — From the Hymn of the Quiet Gate </blockquote> '''Korda the Gatherer''', called the '''Watcher of the Quiet Gate''', is the Power charged with guiding and protecting the mortal dead upon their passage from life toward the Sigil:Far Fields|Far Fields..."
 
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= Korda the Gatherer =
= Korda: the Gatherer =
 
[[File:KordaGatherer.jpg|750px|center|Korda is the guide to the Far Fields]]
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''“Watcher of the Quiet Gate,   
''“Keeper of the Quiet Gate,   
keep the road before us.   
keep the road before us.   
Gather those who wander,   
Gather those who wander,   
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'''Korda the Gatherer''', called the '''Watcher of the Quiet Gate''', is the Power charged with guiding and protecting the mortal dead upon their passage from life toward the [[Sigil:Far Fields|Far Fields]]. He is not the Power of death, does not cause death, and possesses no authority to decide when a mortal life should end. Disease, accident, murder, war, hunger, and old age belong to the natural order established by the [[Sigil:Makers|Makers]]. Korda comes afterward.
'''Korda the Gatherer''', called the '''Keeper of the Quiet Gate''', is the Power charged with guiding and protecting the mortal dead upon their passage from life toward the [[Sigil:Far Fields|Far Fields]]. He is not the Power of death, does not cause death, and possesses no authority to decide when a mortal life should end. Disease, accident, murder, war, hunger, and old age belong to the natural order established by the [[Sigil:Makers|Makers]], and when these things end a life, Korda does not claim to have caused the ending. His duty begins afterward, when the person who has died must leave behind the conditions of mortal existence and continue on the Last Road,  where the living cannot follow.
 
His task is not to judge the dead.
 
It is to find them.
 
People are complicated creatures. They die frightened, confused, grieving, angry, unwilling, burdened by promises, clinging to loved ones, or simply unable to understand that their mortal lives have ended. Some lose the road. Some refuse it. Some are prevented from taking it by forces that should not exist.
 
Korda's appointed duty is to gather such travelers, protect them upon the passage, and guide them toward the Quiet Gate.
 
What lies beyond that Gate is not his kingdom.
 
Perhaps it is not even his to know.
 
== The Watcher of the Quiet Gate ==
 
The title '''Watcher of the Quiet Gate''' is older than most surviving Grey Temple liturgy and expresses the heart of Korda's nature more clearly than any description of him as a lord of the dead.


He does not rule the dead.
<div class="sigil-heraldry">
[[File:KordaSymbol.png|250px|right|Symbol of Ardis]]
<small>'''The symbol of the Gatherer''': the Quiet Gate.</small>
</div>


He accompanies them.
This distinction lies at the heart of Kordan belief. Korda is not a judge seated beyond the world, weighing souls and assigning reward or punishment, nor is he a reaper who comes to collect what belongs to him. Souls are not his possessions. He is a guide, a guardian, and, in the oldest language of the Grey Temple, a companion upon the final road. People die frightened, confused, grieving, angry, unwilling, burdened by promises, or unable to understand that their mortal lives have ended. Some cling to the places and people they loved. Some are held back by terror or unfinished obligations. Others are prevented from moving on by forces that should never have interfered with the passage at all.


Nor is the Gate understood as a place of punishment, trial, or judgment. It marks the boundary beyond which the concerns of mortal life no longer apply. Hunger, sickness, wounds, age, fear, and the daily burdens of survival belong to this side of the road.
Korda gathers such travelers because people are capable of becoming lost.


The living cannot say with certainty what existence in the Far Fields is like.
== The Keeper of the Quiet Gate ==


They know chiefly what it is not.
The title '''Keeper of the Quiet Gate''' is older than most surviving Grey Temple liturgy and expresses the nature of Korda more clearly than any description of him as a lord of the dead. He does not rule what lies beyond the Gate, and nothing in the oldest traditions suggests that he created it or commands what happens after a traveler passes through. His appointed task is to see that the dead reach it safely.


The dead no longer suffer the illnesses that killed them. They do not fear failed crops, unpaid debts, winter cold, or advancing age. Those separated in life may be reunited there, and old traditions hold with particular confidence that children lost young are not lost forever.
The Gate itself is not imagined as a court of judgment or a place of terror. It marks the threshold beyond which the concerns of mortal life no longer apply. Hunger, sickness, wounds, age, debts, failed crops, and the thousand small burdens that consume the living belong to this side of the road. Beyond it lies the Far Fields, a place or state about which the living know very little except that mortal suffering no longer follows.


What they do afterward remains one of the greatest mysteries of faith.
The old traditions speak with particular confidence about reunion. The dead are not forever separated from those they loved, and children lost young are not lost forever to their families. Beyond that, certainty fades. No trustworthy teaching explains what the dead do in the Far Fields, how they experience time, or whether the word ''Fields'' describes anything literal at all.


Korda does not explain.
Korda does not explain the mystery.


He only brings them there.
He only brings the traveler to its threshold.


== Death Is Not Korda's ==
== Death Is Not Korda's ==


One of the most important teachings of the Grey Temple is also one of the most frequently misunderstood.
Grey Priests are careful to distinguish Korda from death itself because the difference has consequences for how people understand tragedy. A healer cannot bargain with Korda for another year of life, because the year is not his to give. A murderer cannot excuse a killing by saying Korda desired the victim, because the killing was the act of a mortal hand. A child who dies of fever has not been “called by Korda.” Disease killed the child; Korda's part begins only when medicine, prayer, and every human effort have failed.
 
'''Korda does not bring death.'''
 
A healer cannot bargain with Korda for another year of life because the year is not his to give. A murderer cannot claim that Korda desired the victim because the killing was a mortal act. A child dying of fever has not been “called by Korda.” Disease killed the child. Korda's duty begins only when healing has failed and life has ended.
 
This distinction matters deeply to the Grey Priests.
 
They do not comfort the bereaved by pretending that every tragedy was divinely intended.
 
Some deaths are natural.
 
Some are preventable.
 
Some are cruel.


Some are crimes.
This gives the Grey Temple a theology of grief that can be unusually plainspoken. Priests do not comfort mourners by insisting that every death was somehow intended. Some deaths are natural, some preventable, some cruel, and some criminal. The world contains disease, accident, violence, and age because mortality was built into creation by the Makers, not because Korda chooses individual endings according to some hidden plan.


Korda did not choose them.
His mercy is different.


His compassion lies elsewhere: no matter how death came, the traveler should not face what follows alone.
No matter how the death came, the traveler should not make the next part of the journey alone.


== The Gatherer ==
== The Gatherer ==


Korda's oldest and most widespread title is simply '''the Gatherer'''.
Korda's oldest and most widespread title is simply '''the Gatherer'''. The name has sometimes confused outsiders, who imagine that he collects souls as a king collects taxes or a shepherd gathers property. Grey doctrine rejects that interpretation. The dead belong to themselves.
 
The name does not imply ownership. Souls are not his possessions, nor does he collect them as a king collects taxes.
 
He gathers because people scatter.
 
A sudden death may leave someone bewildered. A murdered person may cling to the site of violence. A parent may refuse to leave a surviving child. Someone who died far from home may believe they must somehow return before they can move onward.


The Grey Temple teaches that Korda meets such people patiently.
Korda gathers because people scatter.


Stories rarely depict him commanding.
A sudden death may leave someone bewildered. A murdered person may remain fixed upon the place where the violence occurred. A parent may resist leaving a surviving child, while a traveler who dies far from home may believe that some promise or duty must still be completed before departure is possible. In such cases, Korda's role is not to seize but to guide, and the oldest stories often portray him as patient rather than commanding.


He waits.
He waits.


He speaks.
He explains.
 
He walks beside them.
 
Sometimes this is enough.


Where it is not, his [[Sigil:Eidra|Eidra]] may help protect, guide, or disentangle a traveler from whatever has held them behind.
He walks beside those who are frightened.


This understanding produced one of the oldest sayings of the Grey Priests:
Where the dead cannot free themselves, his [[Sigil:Eidra|Eidra]] may intervene to protect them, disentangle them from whatever holds them, or guard the road from things that prey upon the newly dead. This understanding produced one of the oldest sayings of the Grey Temple:


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== Beasts and the Natural Road ==
== Beasts and the Natural Road ==


Korda's charge does not extend personally to every creature that dies.
Korda's concern does not extend personally to every living thing that dies. Such a conception would reduce a profound duty to absurd bookkeeping. Flies die, cattle are slaughtered, birds fall in winter, and countless wild creatures complete their lives without requiring the personal attention of a Power.
 
The world would become absurd if every fallen sparrow, slaughtered cow, dead beetle, or winter-frozen fly required the personal attention of a Power.


Most creatures know their place in the natural order more readily than people do.
Most creatures do not lose the road.


They pass.
Animals belong more completely to the natural order than mortals do, and when their lives end they generally pass without the confusion, denial, guilt, or unfinished obligation that may trouble people. Korda's Eidra watch over the wider passage of living things and guard that natural movement where necessary, but animals rarely need to be gathered in the same sense.


Korda's Eidra guard the wider passages of living things and protect that natural movement where necessary, but animals rarely become lost in the way mortals do. They do not ordinarily burden themselves with unfinished promises, guilt, denial, ambition, or fear of what comes next.
Grey Priests summarize the distinction with a proverb that is both theological and affectionate:
 
The Grey Priests summarize the matter with a saying that is affectionate enough to have become almost proverbial:


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Beloved animals occupy a special place in popular belief. A dog that shared a household for fifteen years, a child's pony, a hunter's hawk, or another creature deeply bound to a person's life may be encountered again in the Far Fields.
Beloved animals occupy a warmer place in popular belief. A dog that slept beside the same person for fifteen years, a child's pony, a hunter's hawk, or another creature deeply woven into a mortal life may be encountered again in the Far Fields. The Grey Temple offers no complicated doctrine for this and sees little reason to manufacture one. Love mattered here; there is no reason to assume it becomes meaningless there.
 
The Grey Temple offers no elaborate doctrine for how this occurs.
 
It merely sees no reason that love should count for nothing.


The common saying is simpler:
The common saying is simpler:
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== Korda and the Far Fields ==
== Korda and the Far Fields ==


Korda is associated with the [[Sigil:Far Fields|Far Fields]], but he does not rule them.
Korda is intimately associated with the [[Sigil:Far Fields|Far Fields]], but he does not rule them. This distinction is essential to his identity. He guides the dead toward the Quiet Gate, yet what lies beyond appears to belong to a deeper order of creation, perhaps one established by the Makers themselves.
 
This distinction is essential.
 
He guides the dead toward the Quiet Gate. What lies beyond appears to belong to an order larger than Korda's appointed task, perhaps one established by the Makers themselves.
 
The Far Fields are described through pastoral imagery because mortal language requires some image for peace. Old hymns speak of distant meadows, long roads ending beneath warm skies, houses where lamps remain lit, and loved ones waiting beyond the last hill.
 
Whether any of this is literally true is impossible to know.
 
The Grey Priests commonly warn:
 
'''Do not mistake the image for the thing.'''
 
The Fields are how the living imagine release from mortal burdens.
 
No trustworthy account describes what the dead actually do there.
 
Perhaps there is no day and night.


Perhaps there is no labor.
The Far Fields are described through pastoral imagery because mortal language requires some image for peace after struggle. Old hymns speak of distant meadows, roads ending beneath warm skies, lamps kept burning in houses, and loved ones waiting beyond the last hill. The imagery is beautiful, but the Grey Temple cautions against mistaking metaphor for geography.


Perhaps mortal language simply stops being useful at the Gate.
The Fields are how the living imagine release from mortal burden.


What the tradition preserves is not a geography but a reassurance:
No authoritative account describes what existence there actually feels like. Perhaps there is no day and night there, perhaps there is no labor, or perhaps the dead continue in forms of life for which mortal speech has no useful vocabulary. Such questions remain unanswered, and Grey Priests generally regard elaborate certainty about them with suspicion.


The dead are beyond pain.
What the tradition does preserve is reassurance: the dead are beyond pain, they are not abandoned, and the separations caused by mortality are not final.


They are not abandoned.
For most mourners, that is enough.
 
They are not separated forever from those they love.
 
For most people, that is enough.


== Korda and Undeath ==
== Korda and Undeath ==


Undeath is an offense against Korda's appointed task, but not because the dead belong to him.
Undeath offends Korda's appointed task, but not because another being has trespassed upon his property. Souls do not belong to him, and his opposition to the undead is not divine jealousy. Undeath is wrong because it obstructs the road.


They do not.
A ghost trapped by fear or obsession, a corpse animated through sorcery, a Devourer, or one of the Vorghol represents a different form of the same violation: something has interfered with the natural passage from life toward whatever comes next. In some cases the traveler can still be freed. In others the corruption has become so severe that destruction may be the only remaining form of release.


Undeath obstructs the road.
This is why the Grey Temple has always opposed practices associated with [[Sigil:Kuralkar|Kuralkar]] and other traditions that tamper with the dead. The conflict is not territorial but protective.


A ghost trapped by terror or obsession, a corpse animated through sorcery, a Devourer, or one of the Vorghol presents a different form of the same wrong: something has prevented a mortal being from passing cleanly out of life.
A traveler has been prevented from reaching the road.


This is why the Grey Temple has always opposed practices associated with [[Sigil:Kuralkar|Kuralkar]] and other traditions that interfere with the natural passage of the dead.
Korda's followers try to put that right.
 
The conflict is not territorial.
 
Korda is not jealous that another Power has “stolen his souls.”
 
The image preferred by Grey Priests is much sadder:
 
'''A traveler has been prevented from reaching the road.'''
 
Where rescue remains possible, rescue is the ideal.
 
Where corruption has passed beyond recovery, destruction may become mercy.


== The Vorghol ==
== The Vorghol ==


The existence of the [[Sigil:Vorghol|Vorghol]] presents one of the most terrible contradictions in Korda's faith.
The existence of the [[Sigil:Vorghol|Vorghol]] presents one of the most terrible contradictions in Kordan belief. A Vorghol body continues while the natural mortal passage has been interrupted, twisted, or denied. Whatever the exact metaphysical consequences of transformation, Grey Priests regard Vorghol existence as a profound violation of the order the Keeper is charged to protect.


A Vorghol body continues while the natural mortal passage has been interrupted, twisted, or denied. Whatever the exact metaphysical nature of the transformation, Grey Priests consider Vorghol existence a profound violation of the order of life and death.
Yet this opposition is not necessarily hatred toward the person who became Vorghol. Many transformations occurred through coercion, desperation, deception, or circumstances in which meaningful consent was impossible. Even those who chose transformation did so while still mortal and therefore could not fully comprehend what they were surrendering.


This belief has made the Grey Temple one of the most consistently hostile religious institutions toward the Mastery of [[Sigil:Tael Neydra|Tael Neydra]].
For this reason, destruction may be understood not as vengeance but as grim release. One of the harsher Grey sayings expresses the principle with characteristic simplicity:
 
Yet Korda's opposition should not be mistaken for hatred of the persons who became Vorghol.
 
Many were victims.
 
Some drank Vorghol blood under force, desperation, or deception.
 
To destroy such a being may therefore be understood as grim release rather than vengeance.
 
The Grey tradition is blunt:


'''No one should be trapped forever because of what was done to them once.'''
'''No one should be trapped forever because of what was done to them once.'''
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== The Grey Temple ==
== The Grey Temple ==


The mortal religious order devoted to Korda is commonly called the '''Grey Temple''', and its clergy the '''Grey Priests'''.
The mortal order devoted to Korda is known collectively as the '''Grey Temple''', and its clergy are the '''Grey Priests'''. Despite the singular name, there is no universal institution governing every priest across the Sigil Lands. The Temple is a network of local houses, burial grounds, hospices, mortuary communities, wandering clergy, and regional traditions linked more by shared duty than by centralized authority.


Despite the name, there is no single centralized institution governing every Grey Priest across the Sigil Lands. Like most religious traditions, the Temple is a network of local houses, burial grounds, hospices, mortuary communities, wandering clergy, and regional customs connected by shared rites and beliefs.
Their work is intensely practical. Grey Priests prepare bodies, maintain cemeteries, sit vigil with the dying, record the names of the dead, comfort families, supervise funerals, investigate suspected hauntings, and intervene when something has disturbed the proper passage from life. They also undertake tasks other people prefer not to think about: recovering bodies after battle, identifying the unknown, washing the dead after disease, or telling a family that no miracle is coming.


Their work is intensely practical.
This practical quality defines the order. The Grey Temple exists because death leaves work behind for the living even before Korda's own work begins.
 
Grey Priests wash and prepare bodies, supervise burials, maintain cemeteries, sit vigil with the dying, comfort families, record the names of the dead, investigate suspected hauntings, and intervene when something has disturbed the proper passage from life.
 
They also perform duties others prefer not to contemplate.
 
A body recovered weeks after death must still be treated with dignity.
 
A battlefield must still be cleared.
 
Someone must identify the unnamed.
 
Someone must tell a family that no miracle is coming.
 
The Grey Temple exists because death produces work for the living even before Korda's own work begins.


== The Grey Temple in Tael Neydra ==
== The Grey Temple in Tael Neydra ==


The Grey Temple is effectively '''defunct in Tael Neydra'''.
The Grey Temple is effectively '''defunct in Tael Neydra'''. Its houses, burial communities, and public rites were destroyed, abandoned, absorbed, or driven underground after the rise of the [[Sigil:Mastery|Mastery]]. An open religious order dedicated to proper death and passage could hardly survive comfortably under the rule of the Deathless Masters.


Whatever houses and burial traditions existed before the Fall were destroyed, abandoned, absorbed, or driven underground after the rise of the Mastery. A public institution dedicated to the proper passage of the dead could hardly coexist comfortably with a regime ruled by the Deathless Masters.
Old Grey shrines nevertheless remain scattered through the Shrouded realm. Some stand in ruined villages or forgotten cemeteries; others have been deliberately damaged. Families sometimes preserve fragments of old funerary customs without remembering their full meaning. A grey cloth may still be placed over the face of the dead because someone's grandmother taught that it should be done, even though no Grey Priest has visited the village in generations.


Old Grey shrines remain in ruined towns, forgotten cemeteries, and places where the Shroud has swallowed the roads. Some still bear traces of the old symbol. Others have been deliberately defaced.
The destruction of the order does not mean that Korda has abandoned Tael Neydra. Mortal institutions can be broken. His appointed duty cannot.


Funerary practices among surviving Tael Neydrans endure unevenly. Families preserve fragments of old prayers, burial customs, and protective rites, often without clergy to explain them. A village may still lay a grey cloth over the face of the dead because someone's grandmother remembered that it was done, even though no Grey Priest has visited in generations.
This distinction matters especially beneath the Shroud.


The destruction of the order does not mean Korda has abandoned Tael Neydra.
The Last Road still exists.


Mortal institutions can be destroyed.
The Keeper still walks it.
 
His duty remains.


== The Grey Priests and the Dying ==
== The Grey Priests and the Dying ==


Grey Priests are often summoned before death, though they possess no authority to hasten or postpone it.
Grey Priests are often summoned before death, not because they can hasten or postpone it, but because people deserve company while preparing for what they know is coming. A dying person may wish to settle unfinished affairs, leave messages, confess fears, name heirs, ask forgiveness, or simply have someone remain nearby when everyone else has exhausted the things they know how to say.
 
Their presence is pastoral.
 
They help people prepare.


A dying person may confess fears, ask that messages be carried, settle unfinished affairs, name those who should receive treasured possessions, or simply request that someone remain beside the bed.
The Grey Priest's task is pastoral rather than magical. When asked what waits beyond the Gate, an honest priest does not invent elaborate celestial architecture. The tradition permits confidence only where confidence is warranted.


The Grey Priest offers reassurance without pretending certainty about things no living person knows.
A priest may say:
 
When asked what waits beyond the Gate, an honest priest does not invent celestial architecture.
 
They may instead say:


'''You will not hurt there.'''
'''You will not hurt there.'''
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'''Those you have lost are not lost forever.'''
'''Those you have lost are not lost forever.'''


Then they remain.
After that, there may be nothing more useful to say.


Sometimes that is the only ministry possible.
So the priest stays.


== Funerary Customs ==
== Funerary Customs ==


Grey Temple rites vary widely by region, but several customs recur throughout the Rhone lands.
Grey Temple funerary rites vary widely by region because the order has never required universal practice. Burial, cremation, cairns, tombs, and sea burial may all be acceptable according to local custom. The treatment of the dead matters more than the precise disposition of the body.


The dead are normally washed.
Several customs are nevertheless common across the Rhone lands. The dead are washed, their names are spoken aloud, and a grey cloth or ribbon may be placed upon the body. A lamp is often lit nearby, representing the road rather than the soul itself. Families sometimes leave the room quiet for a time so that departure is not drowned beneath noise and ceremony.


Their names are spoken aloud.
The corpse is never addressed as though Korda has taken possession of it. Instead, prayers ask that the traveler be found, protected, and shown the way.
 
A grey cloth or ribbon may be placed across the body or tied around one wrist.
 
A small lamp is often lit nearby, representing the road rather than the soul itself.
 
The corpse is never addressed as though Korda has taken possession of it. Instead prayers ask that the traveler be found, guarded, and shown the way.


One traditional formula says:
One traditional formula says:
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''“Your road is before you.   
''“Your road is before you.   
Your burdens remain behind.   
Your burdens remain behind.   
The Watcher keeps the Gate.   
The Keeper guards the Gate.   
Go without fear.”''
Go without fear.”''
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</blockquote>


Burial is common but not universal. Local custom may favor tombs, cairns, cremation, sea burial, or other practices. The Grey Temple generally considers the treatment of the dead more important than the disposition of the body.
The body remains with the living.


The person has already begun the journey.
The person has already begun the journey.
The body is what the living must honor.


== The Quiet Gate ==
== The Quiet Gate ==


Korda's principal symbol is the '''Quiet Gate'''.
Korda's principal symbol is the '''Quiet Gate''', usually represented as a simple open doorway or narrow stone arch beneath a small lamp, star, or crescent of pale light. The opening is always left empty.
 
It is usually represented as a simple open doorway or narrow stone arch beneath a small star, lamp, or crescent of pale light. The opening is left empty.


Nothing is depicted beyond it.
Nothing is depicted beyond it.


That absence is deliberate.
The absence is deliberate.


The symbol does not pretend knowledge the Faith does not possess.
The symbol refuses to claim knowledge the Faith does not possess.


An older secondary symbol is the '''grey lantern''', used especially by wandering priests and those who tend battlefields or plague houses. The light represents guidance rather than judgment.
An older secondary emblem is the '''Grey Lantern''', especially common among wandering priests and those who tend battlefields, plague houses, and isolated burial grounds. Its light represents guidance rather than judgment.


Neither symbol includes a skull, scythe, or hourglass.
Neither symbol includes a skull, scythe, or hourglass.
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== Portraits of Korda ==
== Portraits of Korda ==


Korda is traditionally depicted as a solitary traveler in a grey cloak, often carrying a staff or lantern.
Korda is traditionally portrayed as a solitary traveler in a grey cloak, often carrying a staff or lantern. His face is seldom clearly shown, and artists disagree even about his age. Some depict an old man whose expression suggests immeasurable weariness, while others show a younger figure whose years cannot easily be guessed. Certain regions portray Korda as female, especially in cultures where preparing the dead was historically women's work.
 
His face is seldom clearly shown.
 
Some artists portray an old man whose expression suggests immeasurable weariness. Others show a younger figure whose age cannot easily be guessed. A few traditions depict Korda as female, particularly in regions where the duties of preparing the dead traditionally belonged to women.
 
As with the other Powers, no image is considered definitive.
 
The most important element is not Korda's appearance but his position.
 
He is usually walking beside someone.
 
Rarely ahead.
 
Never enthroned.


One common image shows Korda sitting beside a frightened child on a roadside while a gate glows faintly in the distance.
As with all the Powers, no image is considered definitive.


Another depicts the Watcher standing quietly beside a battlefield after everyone else has gone.
The posture matters more than the face.


Neither image shows him triumphant.
Korda is usually shown beside someone rather than above them. He is rarely enthroned and almost never triumphant. One common image depicts him sitting beside a frightened child on a roadside while the Quiet Gate glows faintly through mist in the distance. Another shows the Keeper walking alone across a battlefield after the living have gone.


The Gatherer's task is necessary.
The task is necessary.


That does not mean it is joyful.
That does not make it joyful.


== Does Korda Love His Duty? ==
== Does Korda Love His Duty? ==


The question has troubled Grey theologians for centuries.
Grey theologians have argued for centuries over whether Korda loves the work appointed to him.
 
No one knows.
 
Some traditions describe Korda as serene, regarding his task as an honor entrusted to him since ancient times. Others portray him as profoundly sorrowful, forever meeting people at the moment they have lost everything familiar.
 
A popular hymn implies that Korda himself grows weary but never abandons the road.


This possibility has made him particularly beloved among people whose own lives consist of necessary work they did not choose.
There is no answer.


The mother sitting beside a sick child.
Some traditions describe him as serene, understanding his task as an honor entrusted to him from an age beyond mortal memory. Others imagine him as profoundly sorrowful, forever meeting people at the moment they have lost everything familiar and knowing that he cannot return them to those who remain alive.


The soldier standing watch in the rain.
The old hymn tradition sometimes suggests that even the Keeper becomes weary but never abandons his post.


The gravedigger in winter.
This possibility has made Korda particularly beloved among people whose own lives are defined by necessary work they did not choose: the parent sitting beside a sick child, the soldier standing watch in rain, the gravedigger breaking frozen earth, the healer who has lost another patient.


The healer who has lost another patient.
Duty does not require pleasure.


Duty does not require enjoyment.
Sometimes the noblest thing anyone can say is:
 
Sometimes the noblest thing a person can say is:


'''Someone must do this.'''
'''Someone must do this.'''
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== The Gift of Korda ==
== The Gift of Korda ==


Those who bear the [[Sigil:Gift|Gift]] through Korda are rare but widely respected.
Those who bear the [[Sigil:Gift|Gift]] through Korda are uncommon but widely respected. Their Graces most often concern protection from spirits, resistance to fear, awareness of the dead, the easing of hauntings, the safeguarding of burial places, comfort for the dying, and opposition to undead beings.
 
Their Graces commonly concern protection from spirits, resistance to fear, perception of the dead, easing hauntings, safeguarding burial places, comforting the dying, and opposing undead beings.
 
A Kordan Gifted is not necessarily a Grey Priest.


Nor are most Grey Priests Gifted.
A Kordan Gifted need not be a Grey Priest, and most Grey Priests possess no supernatural Gift at all. The ordinary work of tending the dead requires no miracle.
 
The ordinary work of tending the dead requires no miracle.


Soap, linen, a shovel, patience, courage, and kindness accomplish most of it.
Soap, linen, a shovel, patience, courage, and kindness accomplish most of it.


When something refuses the natural order, however, a miracle may become useful.
Miracles become useful when something has gone wrong with the road.


== Korda and Ardis ==
== Korda and Ardis ==


[[Sigil:Ardis|Ardis]] and Korda are often invoked near the same deathbed, but their duties do not overlap.
[[Sigil:Ardis|Ardis]] and Korda often stand near the same deathbed, but their duties do not overlap. Ardis remains while there is life to preserve, pain to ease, or healing still possible. When mortal life ends, Korda's road begins.
 
Ardis remains while there is life to preserve, pain to ease, or healing still possible.
 
When life ends, Korda's road begins.


Neither is regarded as defeating the other.
Neither defeats the other.


A healer who loses a patient has not necessarily failed.
A healer whose patient dies has not necessarily failed, and Korda's arrival does not mean Ardis withdrew her mercy. There comes a point beyond which healing would require undoing mortality itself, and mortality belongs to the structure of creation.


Korda arriving does not mean Ardis withdrew her mercy.
An old saying expresses the relationship gently:
 
There comes a point beyond which healing would require undoing mortality itself, and mortality is part of creation.
 
The old saying is:


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== Korda and the Other Powers ==
== Korda and the Other Powers ==


Korda stands somewhat apart from many of the great religious groupings.
Korda stands somewhat apart from the great religious groupings. Triadic worshippers rely upon his Grey Priests, followers of the [[Sigil:Old Faith|Way of Sun and Stars]] honor him, and even people who rarely think about religion generally want a Grey Priest when someone dies.


Triadic worshippers rely upon his priests.
This broad acceptance reflects the simplicity of his charge.


Followers of the [[Sigil:Old Faith|Way of Sun and Stars]] honor him.
Justice, mercy, wisdom, courage, harvest, ambition, and kingship may all be interpreted differently between cultures.
 
People who rarely pray to anyone still want the Grey Priest when someone dies.
 
This independence reflects his function.
 
Justice, mercy, wisdom, courage, harvest, kingship, and ambition can become matters of culture and interpretation.


Everyone dies.
Everyone dies.


For this reason Korda's shrines are often tolerated even where other foreign religious practices are discouraged.
For this reason Korda's shrines are often tolerated even where other religious practices are restricted or viewed with suspicion. The dead need the road regardless of politics.
 
The dead need the road regardless of politics.


== The Watcher's Mercy ==
== The Keeper's Mercy ==


Korda's mercy is quieter than Ardis's.
Korda's mercy is quieter than Ardis's.


Ardis tries to preserve.
Ardis tries to preserve life where life can still be preserved. Korda accepts that preservation has ended and refuses to let the ending become abandonment. He offers no promise that death will be fair, because it often is not. He offers no explanation for why one person dies young while another reaches old age, because such things lie outside his charge and perhaps outside his understanding.


Korda accepts that preservation has ended.
His promise, if the word may be used, is smaller and more profound.
 
His compassion lies in refusing to let the ending become abandonment.
 
He offers no promise that death will be fair.
 
It often is not.
 
He offers no explanation for why one child dies while another lives to old age.
 
He may not know.
 
His task is simpler and, in its way, more profound.


When someone reaches the place where no living companion can continue with them, someone will still be there.
When someone reaches the place where no living companion can continue with them, someone will still be there.


The road will not be empty.
The Last Road will not be empty.


The Gate will not be unguarded.
The Gate will not be unguarded.


And no traveler who loses the way need remain lost forever.
And no traveler who loses the way need remain lost forever.
Korda is there to guide them.


== Symbols and Titles ==
== Symbols and Titles ==


'''Common Titles:''' The Gatherer, Watcher of the Quiet Gate, the Grey Walker, Keeper of the Last Road
'''Common Titles:''' The Gatherer, Keeper of the Quiet Gate, the Grey Walker, Warden of the Last Road


'''Appointed Duty:''' To gather, protect, and guide mortal dead who might otherwise lose the road toward the Far Fields
'''Appointed Duty:''' To gather, protect, and guide mortal dead who might otherwise lose the road toward the Far Fields
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'''Traditional Saying:''' ''“The beasts know the road. It is people who lose their way.”''
'''Traditional Saying:''' ''“The beasts know the road. It is people who lose their way.”''


'''Funerary Words:''' ''“Your road is before you. Your burdens remain behind. The Watcher keeps the Gate. Go without fear.”''
'''Funerary Words:''' ''“The Last Road is before you. Your burdens remain behind. The Keeper watches the Gate. Go without fear.”''


== See Also ==
== See Also ==

Latest revision as of 15:56, 20 September 2026

Sigil Lands
Sigil Lands


Korda: the Gatherer

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Korda is the guide to the Far Fields
Korda is the guide to the Far Fields

“Keeper of the Quiet Gate, keep the road before us. Gather those who wander, and let none travel alone.” — From the Hymn of the Quiet Gate

Korda the Gatherer, called the Keeper of the Quiet Gate, is the Power charged with guiding and protecting the mortal dead upon their passage from life toward the Far Fields. He is not the Power of death, does not cause death, and possesses no authority to decide when a mortal life should end. Disease, accident, murder, war, hunger, and old age belong to the natural order established by the Makers, and when these things end a life, Korda does not claim to have caused the ending. His duty begins afterward, when the person who has died must leave behind the conditions of mortal existence and continue on the Last Road, where the living cannot follow.

Symbol of Ardis
Symbol of Ardis

The symbol of the Gatherer: the Quiet Gate.

This distinction lies at the heart of Kordan belief. Korda is not a judge seated beyond the world, weighing souls and assigning reward or punishment, nor is he a reaper who comes to collect what belongs to him. Souls are not his possessions. He is a guide, a guardian, and, in the oldest language of the Grey Temple, a companion upon the final road. People die frightened, confused, grieving, angry, unwilling, burdened by promises, or unable to understand that their mortal lives have ended. Some cling to the places and people they loved. Some are held back by terror or unfinished obligations. Others are prevented from moving on by forces that should never have interfered with the passage at all.

Korda gathers such travelers because people are capable of becoming lost.

The Keeper of the Quiet Gate

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The title Keeper of the Quiet Gate is older than most surviving Grey Temple liturgy and expresses the nature of Korda more clearly than any description of him as a lord of the dead. He does not rule what lies beyond the Gate, and nothing in the oldest traditions suggests that he created it or commands what happens after a traveler passes through. His appointed task is to see that the dead reach it safely.

The Gate itself is not imagined as a court of judgment or a place of terror. It marks the threshold beyond which the concerns of mortal life no longer apply. Hunger, sickness, wounds, age, debts, failed crops, and the thousand small burdens that consume the living belong to this side of the road. Beyond it lies the Far Fields, a place or state about which the living know very little except that mortal suffering no longer follows.

The old traditions speak with particular confidence about reunion. The dead are not forever separated from those they loved, and children lost young are not lost forever to their families. Beyond that, certainty fades. No trustworthy teaching explains what the dead do in the Far Fields, how they experience time, or whether the word Fields describes anything literal at all.

Korda does not explain the mystery.

He only brings the traveler to its threshold.

Death Is Not Korda's

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Grey Priests are careful to distinguish Korda from death itself because the difference has consequences for how people understand tragedy. A healer cannot bargain with Korda for another year of life, because the year is not his to give. A murderer cannot excuse a killing by saying Korda desired the victim, because the killing was the act of a mortal hand. A child who dies of fever has not been “called by Korda.” Disease killed the child; Korda's part begins only when medicine, prayer, and every human effort have failed.

This gives the Grey Temple a theology of grief that can be unusually plainspoken. Priests do not comfort mourners by insisting that every death was somehow intended. Some deaths are natural, some preventable, some cruel, and some criminal. The world contains disease, accident, violence, and age because mortality was built into creation by the Makers, not because Korda chooses individual endings according to some hidden plan.

His mercy is different.

No matter how the death came, the traveler should not make the next part of the journey alone.

The Gatherer

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Korda's oldest and most widespread title is simply the Gatherer. The name has sometimes confused outsiders, who imagine that he collects souls as a king collects taxes or a shepherd gathers property. Grey doctrine rejects that interpretation. The dead belong to themselves.

Korda gathers because people scatter.

A sudden death may leave someone bewildered. A murdered person may remain fixed upon the place where the violence occurred. A parent may resist leaving a surviving child, while a traveler who dies far from home may believe that some promise or duty must still be completed before departure is possible. In such cases, Korda's role is not to seize but to guide, and the oldest stories often portray him as patient rather than commanding.

He waits.

He explains.

He walks beside those who are frightened.

Where the dead cannot free themselves, his Eidra may intervene to protect them, disentangle them from whatever holds them, or guard the road from things that prey upon the newly dead. This understanding produced one of the oldest sayings of the Grey Temple:

“Korda does not drag the dead. He waits until they can walk.”

Beasts and the Natural Road

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Korda's concern does not extend personally to every living thing that dies. Such a conception would reduce a profound duty to absurd bookkeeping. Flies die, cattle are slaughtered, birds fall in winter, and countless wild creatures complete their lives without requiring the personal attention of a Power.

Most creatures do not lose the road.

Animals belong more completely to the natural order than mortals do, and when their lives end they generally pass without the confusion, denial, guilt, or unfinished obligation that may trouble people. Korda's Eidra watch over the wider passage of living things and guard that natural movement where necessary, but animals rarely need to be gathered in the same sense.

Grey Priests summarize the distinction with a proverb that is both theological and affectionate:

“The beasts know the road. It is people who lose their way.”

Beloved animals occupy a warmer place in popular belief. A dog that slept beside the same person for fifteen years, a child's pony, a hunter's hawk, or another creature deeply woven into a mortal life may be encountered again in the Far Fields. The Grey Temple offers no complicated doctrine for this and sees little reason to manufacture one. Love mattered here; there is no reason to assume it becomes meaningless there.

The common saying is simpler:

All dogs find the Far Fields.

Korda and the Far Fields

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Korda is intimately associated with the Far Fields, but he does not rule them. This distinction is essential to his identity. He guides the dead toward the Quiet Gate, yet what lies beyond appears to belong to a deeper order of creation, perhaps one established by the Makers themselves.

The Far Fields are described through pastoral imagery because mortal language requires some image for peace after struggle. Old hymns speak of distant meadows, roads ending beneath warm skies, lamps kept burning in houses, and loved ones waiting beyond the last hill. The imagery is beautiful, but the Grey Temple cautions against mistaking metaphor for geography.

The Fields are how the living imagine release from mortal burden.

No authoritative account describes what existence there actually feels like. Perhaps there is no day and night there, perhaps there is no labor, or perhaps the dead continue in forms of life for which mortal speech has no useful vocabulary. Such questions remain unanswered, and Grey Priests generally regard elaborate certainty about them with suspicion.

What the tradition does preserve is reassurance: the dead are beyond pain, they are not abandoned, and the separations caused by mortality are not final.

For most mourners, that is enough.

Korda and Undeath

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Undeath offends Korda's appointed task, but not because another being has trespassed upon his property. Souls do not belong to him, and his opposition to the undead is not divine jealousy. Undeath is wrong because it obstructs the road.

A ghost trapped by fear or obsession, a corpse animated through sorcery, a Devourer, or one of the Vorghol represents a different form of the same violation: something has interfered with the natural passage from life toward whatever comes next. In some cases the traveler can still be freed. In others the corruption has become so severe that destruction may be the only remaining form of release.

This is why the Grey Temple has always opposed practices associated with Kuralkar and other traditions that tamper with the dead. The conflict is not territorial but protective.

A traveler has been prevented from reaching the road.

Korda's followers try to put that right.

The Vorghol

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The existence of the Vorghol presents one of the most terrible contradictions in Kordan belief. A Vorghol body continues while the natural mortal passage has been interrupted, twisted, or denied. Whatever the exact metaphysical consequences of transformation, Grey Priests regard Vorghol existence as a profound violation of the order the Keeper is charged to protect.

Yet this opposition is not necessarily hatred toward the person who became Vorghol. Many transformations occurred through coercion, desperation, deception, or circumstances in which meaningful consent was impossible. Even those who chose transformation did so while still mortal and therefore could not fully comprehend what they were surrendering.

For this reason, destruction may be understood not as vengeance but as grim release. One of the harsher Grey sayings expresses the principle with characteristic simplicity:

No one should be trapped forever because of what was done to them once.

The Grey Temple

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The mortal order devoted to Korda is known collectively as the Grey Temple, and its clergy are the Grey Priests. Despite the singular name, there is no universal institution governing every priest across the Sigil Lands. The Temple is a network of local houses, burial grounds, hospices, mortuary communities, wandering clergy, and regional traditions linked more by shared duty than by centralized authority.

Their work is intensely practical. Grey Priests prepare bodies, maintain cemeteries, sit vigil with the dying, record the names of the dead, comfort families, supervise funerals, investigate suspected hauntings, and intervene when something has disturbed the proper passage from life. They also undertake tasks other people prefer not to think about: recovering bodies after battle, identifying the unknown, washing the dead after disease, or telling a family that no miracle is coming.

This practical quality defines the order. The Grey Temple exists because death leaves work behind for the living even before Korda's own work begins.

The Grey Temple in Tael Neydra

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The Grey Temple is effectively defunct in Tael Neydra. Its houses, burial communities, and public rites were destroyed, abandoned, absorbed, or driven underground after the rise of the Mastery. An open religious order dedicated to proper death and passage could hardly survive comfortably under the rule of the Deathless Masters.

Old Grey shrines nevertheless remain scattered through the Shrouded realm. Some stand in ruined villages or forgotten cemeteries; others have been deliberately damaged. Families sometimes preserve fragments of old funerary customs without remembering their full meaning. A grey cloth may still be placed over the face of the dead because someone's grandmother taught that it should be done, even though no Grey Priest has visited the village in generations.

The destruction of the order does not mean that Korda has abandoned Tael Neydra. Mortal institutions can be broken. His appointed duty cannot.

This distinction matters especially beneath the Shroud.

The Last Road still exists.

The Keeper still walks it.

The Grey Priests and the Dying

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Grey Priests are often summoned before death, not because they can hasten or postpone it, but because people deserve company while preparing for what they know is coming. A dying person may wish to settle unfinished affairs, leave messages, confess fears, name heirs, ask forgiveness, or simply have someone remain nearby when everyone else has exhausted the things they know how to say.

The Grey Priest's task is pastoral rather than magical. When asked what waits beyond the Gate, an honest priest does not invent elaborate celestial architecture. The tradition permits confidence only where confidence is warranted.

A priest may say:

You will not hurt there.

You will not be alone.

Those you have lost are not lost forever.

After that, there may be nothing more useful to say.

So the priest stays.

Funerary Customs

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Grey Temple funerary rites vary widely by region because the order has never required universal practice. Burial, cremation, cairns, tombs, and sea burial may all be acceptable according to local custom. The treatment of the dead matters more than the precise disposition of the body.

Several customs are nevertheless common across the Rhone lands. The dead are washed, their names are spoken aloud, and a grey cloth or ribbon may be placed upon the body. A lamp is often lit nearby, representing the road rather than the soul itself. Families sometimes leave the room quiet for a time so that departure is not drowned beneath noise and ceremony.

The corpse is never addressed as though Korda has taken possession of it. Instead, prayers ask that the traveler be found, protected, and shown the way.

One traditional formula says:

“Your road is before you. Your burdens remain behind. The Keeper guards the Gate. Go without fear.”

The body remains with the living.

The person has already begun the journey.

The Quiet Gate

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Korda's principal symbol is the Quiet Gate, usually represented as a simple open doorway or narrow stone arch beneath a small lamp, star, or crescent of pale light. The opening is always left empty.

Nothing is depicted beyond it.

The absence is deliberate.

The symbol refuses to claim knowledge the Faith does not possess.

An older secondary emblem is the Grey Lantern, especially common among wandering priests and those who tend battlefields, plague houses, and isolated burial grounds. Its light represents guidance rather than judgment.

Neither symbol includes a skull, scythe, or hourglass.

Korda is not the Reaper.

He is the one carrying the lamp.

Portraits of Korda

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Korda is traditionally portrayed as a solitary traveler in a grey cloak, often carrying a staff or lantern. His face is seldom clearly shown, and artists disagree even about his age. Some depict an old man whose expression suggests immeasurable weariness, while others show a younger figure whose years cannot easily be guessed. Certain regions portray Korda as female, especially in cultures where preparing the dead was historically women's work.

As with all the Powers, no image is considered definitive.

The posture matters more than the face.

Korda is usually shown beside someone rather than above them. He is rarely enthroned and almost never triumphant. One common image depicts him sitting beside a frightened child on a roadside while the Quiet Gate glows faintly through mist in the distance. Another shows the Keeper walking alone across a battlefield after the living have gone.

The task is necessary.

That does not make it joyful.

Does Korda Love His Duty?

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Grey theologians have argued for centuries over whether Korda loves the work appointed to him.

There is no answer.

Some traditions describe him as serene, understanding his task as an honor entrusted to him from an age beyond mortal memory. Others imagine him as profoundly sorrowful, forever meeting people at the moment they have lost everything familiar and knowing that he cannot return them to those who remain alive.

The old hymn tradition sometimes suggests that even the Keeper becomes weary but never abandons his post.

This possibility has made Korda particularly beloved among people whose own lives are defined by necessary work they did not choose: the parent sitting beside a sick child, the soldier standing watch in rain, the gravedigger breaking frozen earth, the healer who has lost another patient.

Duty does not require pleasure.

Sometimes the noblest thing anyone can say is:

Someone must do this.

The Gift of Korda

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Those who bear the Gift through Korda are uncommon but widely respected. Their Graces most often concern protection from spirits, resistance to fear, awareness of the dead, the easing of hauntings, the safeguarding of burial places, comfort for the dying, and opposition to undead beings.

A Kordan Gifted need not be a Grey Priest, and most Grey Priests possess no supernatural Gift at all. The ordinary work of tending the dead requires no miracle.

Soap, linen, a shovel, patience, courage, and kindness accomplish most of it.

Miracles become useful when something has gone wrong with the road.

Korda and Ardis

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Ardis and Korda often stand near the same deathbed, but their duties do not overlap. Ardis remains while there is life to preserve, pain to ease, or healing still possible. When mortal life ends, Korda's road begins.

Neither defeats the other.

A healer whose patient dies has not necessarily failed, and Korda's arrival does not mean Ardis withdrew her mercy. There comes a point beyond which healing would require undoing mortality itself, and mortality belongs to the structure of creation.

An old saying expresses the relationship gently:

“Ardis holds the hand while it is warm. Korda takes it when it grows cold.”

Korda and the Other Powers

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Korda stands somewhat apart from the great religious groupings. Triadic worshippers rely upon his Grey Priests, followers of the Way of Sun and Stars honor him, and even people who rarely think about religion generally want a Grey Priest when someone dies.

This broad acceptance reflects the simplicity of his charge.

Justice, mercy, wisdom, courage, harvest, ambition, and kingship may all be interpreted differently between cultures.

Everyone dies.

For this reason Korda's shrines are often tolerated even where other religious practices are restricted or viewed with suspicion. The dead need the road regardless of politics.

The Keeper's Mercy

[edit]

Korda's mercy is quieter than Ardis's.

Ardis tries to preserve life where life can still be preserved. Korda accepts that preservation has ended and refuses to let the ending become abandonment. He offers no promise that death will be fair, because it often is not. He offers no explanation for why one person dies young while another reaches old age, because such things lie outside his charge and perhaps outside his understanding.

His promise, if the word may be used, is smaller and more profound.

When someone reaches the place where no living companion can continue with them, someone will still be there.

The Last Road will not be empty.

The Gate will not be unguarded.

And no traveler who loses the way need remain lost forever.

Korda is there to guide them.

Symbols and Titles

[edit]

Common Titles: The Gatherer, Keeper of the Quiet Gate, the Grey Walker, Warden of the Last Road

Appointed Duty: To gather, protect, and guide mortal dead who might otherwise lose the road toward the Far Fields

Primary Symbol: The Quiet Gate — an open doorway or stone arch with nothing depicted beyond it

Secondary Symbol: The Grey Lantern

Clergy: The Grey Priests of the Grey Temple

Traditional Colors: Grey, ash-white, muted silver

Traditional Saying: “The beasts know the road. It is people who lose their way.”

Funerary Words: “The Last Road is before you. Your burdens remain behind. The Keeper watches the Gate. Go without fear.”

See Also

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Sigil Lands Codex HomeCharactersRealmsKindredsFaiths & PowersHistoriesSaël & the WaysMusicSetting Rules