Jump to content

Stormbringer:Sorcery: Difference between revisions

From Crucible Codex
No edit summary
No edit summary
Line 1: Line 1:
{{StormbringerPage
{{StormbringerPage
| content =
| content =
{{StormbringerHeader}}
<div class="codex-page codex-page--stormbringer">


= Sorcery =
= Sorcery =
Line 281: Line 278:
And something on the other side is always pushing.
And something on the other side is always pushing.


</div>
{{StormbringerNav}}
{{StormbringerNav}}
[[Category:Stormbringer]]
[[Category:Stormbringer]]


}}
}}

Revision as of 21:01, 6 April 2026

Sorcery

The Black Art of Binding in the Young Kingdoms

Sorcery is not a spell. It is an act of will.

The sorcerer calls something into the world, binds it, commands it, and then struggles to keep it contained. Every working follows the same pattern:

Summon → Bind → Command → Endure

There are no spell lists. All effects come from bound beings.

---

The Sorcery Roll

To summon and bind a being:

2d6 + Mind + appropriate Career

The Career must reasonably apply (Sorcerer, Witch, Priest, Demonologist, etc.).

Difficulty is based on Magnitude:

{